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    • Meptik Is Ready to Rumble

      Meptik Is Ready to Rumble

      AV Network· 2 days ago

      However, since the Disguise system we've implemented is content agnostic, WWE isn't limited to just Unreal Engine. They have the flexibility to...

    • How to animate a character with mocap

      How to animate a character with mocap

      Creative Bloq· 6 days ago

      Tools such as these are drastically reducing film and TV budgets , and making it possible to get live feedback on set. RADiCAL is not limited to only...